Open up Max Payne, and leave the game at the 'Play, Parental, Optios,
Quit' screen. Open up GameName.txt. In this file, write the Window Caption you
see in Max Payne. This is because it changes from game to game. After you have
done this initial setup, you're good to go. Save GameName.txt, and start up the
trainer. If the Trainer has succesfully found the Window Caption, the Title Bar
will say 'Max Payne v184.108.40.206 - Running', if not, it has not found the game.
Open up GameName.txt and try again. Once it's found the game, click on 'Check
Versions', this will check to see if the Trainer is compatible with your copy
of Max Payne. If it is not, see *HELP* below. If it is, the trainer is
succesfully setup, so you can now start cheating! Red means not selected, Blue
means Selected. You must 'Attach' to the game before using any cheats. If you
'Detach' from the game, all codes will be disabled.
If your game is not supported by my Trainer, please WinZip MaxPayne.exe
(located in your game directory), and email it to’www.Trainerhacks4u.blogspot.com.
I will add support for it ASAP if possible.
I don't know anybody yet, but thanks to nh2
for letting me in and Hype for getting me started. Thanks to Fahrenheit
for some code help. And thanks goes out to MacDeath for making an easy
to understand c++ engine I used bits of to make this trainer.
-CES Chat Room:
#GameHacking Channel On The Undernet Network
A "trainer" is a third-party program that is designed to alter
memory locations of running programs (games). In order for a trainer to work,
it must be running simultaneously with the game it was written for. Do not
close the trainer until you are finished playing the game. Since trainers are
written to alter Specific memory locations, they usually only work with
specific versions of the game. This is the most common problem when trainers
seem to be "not working".
CES is searching for experienced members who like working in a unified
team, so if you think: 'Hey ! That fits to me', visit our webpage,